Gangstar Mirage City beginner guide: finish the tutorial heist, steal a car, claim an apartment, unlock the phone, then kit three guns. Verified August 2026.
Tutorial heist, first car, and the opening hour in Rooklyn.
Gangstar Mirage City is a free-to-play multiplayer open-world action RPG from Gameloft, published by Level Infinite, soft-launched August 20, 2026 on iOS and Android. This Gangstar Mirage City beginner guide is the first-hour order in Rooklyn: tutorial bank heist, three-year timeskip out of prison, first stolen car, starter apartment, in-game phone, then a three-gun loadout. Verified August 21, 2026 · Google Play.
The game does not dump you into free roam. You start mid-job at Aurora Bank with a crew that includes Bobby and Manny. Treat this as a guided combat and driving lesson, not a skippable cutscene — the systems you need later (cover, planting charges, a sewer getaway, a wanted chase) all fire here first.
Beat
What you actually do
Lobby
Hold the room, force the doors, back up Manny
Vault door
Plant bombs, take cover, grab cash on the prompt
Breach
Aurora Security Forces enter — fall back toward the sewer
Sewers
One marked shortcut; shooting every cop is optional, leaving is not
Getaway
Drive the marked route; highway blocks are scripted, not a fail if you follow
Do01Stay with the crew prompts: squeeze the civilian to close security doors when Aurora backup is called
Do02Clear cops in the lobby before you greed the vault — the dialogue tells you to take them down first
Do03Plant the charges on the vault door when the crew hands you the honors, then take cover for the blast
Do04Grab what you can and move — Aurora Security Forces breach if you linger on the cash pile
Do05Take the sewer shortcut when the crew calls it; the street exit is not the intended path
Do06Follow the getaway driver after the vault; do not peel off to farm random NPCs during the chase
Do not treat the heist as a money farm
The cash you see in the vault is story candy. It is not your first spendable pile of Clean Money, and it does not unlock Nixon Corp. Finish the scripted escape. Manny does not make it out — that is a story beat, not a revive puzzle.
What “Aurora” is in this hour
The tutorial frames Aurora as the corp that bought the local police and is “gentrifying” Rooklyn. You do not join a class, pick a rune set, or unlock a pet here. You shoot, plant, drive, and get arrested. That arrest is the timeskip gate.
When the highway is blocked and the screen jumps, you are not supposed to find a hidden alley. The next section starts three years later, on the street with Bobby.
How do I start after the three-year timeskip?
You walk out after three years. Bobby has a place lined up, but he will not taxi you there on foot. The first real open-world task is wheels, then the apartment, in that order.
Step
Why it is gated
Meet Bobby
He is your ride-or-die contact and the one who marks the first jobs
Steal the first car
The city is built around driving; the apartment marker expects you in a vehicle
Survive the first hot-car ping
A stolen whip draws Aurora quickly — this is your first wanted lesson
Drive to the marked pad
Bobby’s “place all set up” is the starter apartment, not a penthouse
Steal the car, then keep moving
Bobby points you at a fresh whip and tells you it is yours after you take it. Do not start a cosmetic tour of the city in a burning wanted meter. Drive the objective. If Aurora crawls up on a hot car within a few blocks, that is the game teaching heat, not a bug.
Bobby is a contact, not a class trainer
He talks coalition — O-Rage, Jersey Boyz, The Family — and revenge on the corp. Those names are faction flavor for later. They are not character classes and they do not change your three weapon slots. Full contact bios sit on characters; crew colors on factions.
Once the car is yours, the next lock is housing plus the phone. Skip neither. Free roam without the phone is how new players get lost in Rooklyn with no map of jobs.
How do I claim the apartment and phone?
Bobby calls it home sweet home. Claim the starter apartment when the marker allows it, then stay inside long enough for the in-game phone to come online. The phone is the hub for map pins, contacts, jobs, and later Nixon Corp — not a cosmetic app drawer.
Do01Enter the marked apartment and complete the claim / inspect prompts
Do02Open the in-game phone as soon as it unlocks — confirm map, contacts, and job list
Do03Save Bobby’s follow-up jobs; do not clear the log by ignoring calls
Do04Use the apartment as a heat dump later (wanted stars drop in interiors)
Do05Do not sell or skip the pad to “save cash” — it is a system unlock, not a money sink
What the phone is for in hour one
Jobs, GPS, and people. Bobby will drop a gun-dealer pin (Bmore) and later a dock job through it. If a marker is missing, open the phone before you assume the mission is broken. District notes for later roam live on the map page.
Apartment first, penthouse never (yet)
The starter unit is a Safehouse, not the luxury listing on the store page. You do not need a second property in the first hour. Interiors also break line of sight when you are wanted — that matters more than a nicer view.
With a bed and a phone, the next failure point is walking into Rooklyn with one pistol and no plan for the three-slot loadout.
How do I fill three weapon slots in hour one?
You carry three weapons at a time. Bobby sends you to Bmore, a dealer who recognizes you from the Aurora Bank job and donates a starter gun. Fill the other two slots from drops, the same dealer, or story pickups — then upgrade the guns you actually fire, not a full collection.
Slot role
Why it is there
Hour-one rule
Pistol backup
Always-available swap when the primary is empty or too loud
Keep one; do not sell it for cosmetics
AR or SMG
Street fights, story jobs, and most mid-range work
Upgrade this first if it is what you dump ammo into
Shotgun
Tight interiors, ambushes, and getting off a car hood
Carry one; do not stack two shotguns and skip range
Names without fake DPS
Launch-list names you will see in menus include pistols such as Frostbite, Thunderstrike, and Shadowcaster, plus rifles, SMGs, shotguns, and heavier tools later. Treat third-party “S-tier DPS” tables as unofficial. Use the weapons list for names and the weapon tier list only as a snapshot, not as gospel.
Bmore, then the dock job
After the donation, Bobby still wants you on a Family cargo-ship steal for a proper car. That job is wheels and heat practice, not a reason to empty two weapon slots for “heist-only” launchers. RPG and Buzzsaw exist on the launch list — they are not hour-one defaults.
Guns cost Clean Money to keep upgrading. If your wallet is all Dirty, you are not ready to shop. That is the next system, not a side note.
When do I scrub Dirty Money at Nixon Corp?
Dirty Money (pink D) comes from crime, story jobs, and street work. Clean Money (green C) is what shops actually take for guns, cars, and property. Diamonds are the premium currency. You cannot skip the scrub: Dirty sits until Nixon Corp Money Scrubbing converts it.
Currency
Spend it on
First-hour move
Dirty Money
Nothing until scrubbed
Bank it; do not assume a street vendor will take it
Clean Money
Weapons, vehicles, property, upgrades
Spend on the gun you fire and the car you drive
Diamonds
Premium / timed offers
Do not dump them on cosmetics before scrubbing is unlocked
Where Nixon Corp lives
Community-observed path: in-game phone → Business Prodigy → Nixon Corp. Public money write-ups say Money Scrubbing appears after you level that business — the exact level is TBA on this wiki until we re-check in-client. Do not treat a third-party “daily cap” number as official.
Delay cosmetics until scrubbing is on
Paint, outfits, and extra apartments feel like progress and are not. Unlock the scrub, convert a pile, then buy the AR/SMG you already use. Full loop, sources, and what stays unverified: money guide. Co-op jobs that dump Dirty later: heists.
Dirty cash in the pocket plus five stars on the HUD is the other beginner trap. Stars are the next section — lose them before you drive a dirty pile to a shop you cannot pay.
How do I drop wanted stars without a fight?
Wanted runs 1–5 stars. Shooting, stealing, and lingering in a hot car raise the meter. Aurora / city police scale with it. The beginner mistake is treating 5 stars like a wave to farm. Break line of sight or enter an interior / apartment and wait the stars down.
Stars
What to do
What not to do
1–2
Leave the block, stop shooting, keep driving
Turn around to “finish” the cop
3–4
Break LOS with alleys, parks, or a garage
Start a new crime to “use the heat”
5
Get indoors (apartment / interior) and wait
Stand in the street and empty all three slots
The tutorial already showed you this
The bank escape and the first stolen whip both spawn a chase. Charlie later tells you not to bring heat to the Pink Flamingo. That is the rule for every contact: lose stars before you turn in. A longer escape table lives on wanted level.
Helicopters are a leave signal
At the top of the meter the response gets heavier — community-observed air units included. That is not a DPS check. It is the game telling you to disappear. If you need a crew for a real job, wait until the stars are gone; 4-player heists are not a wanted-clear tool.
Once you can dump heat on command, spending is finally safe to talk about. Buy order is the last habit on this page.
How do I decide what to buy first?
Use this as a mid-page decision table after the phone is unlocked. If a row says skip, it is not “forever” — it is “not in the first hour.”
Purchase
When
Skip if…
Three-slot guns you already fire
As soon as you have Clean Money
You only have Dirty Money (scrub first)
Stolen / story car performance
After Nigel Morris or the first decent whip
You are buying a second toy car with no guns
Nixon Corp / business unlocks
The moment the phone offers the path
You are still in the tutorial heist
Ammo and repairs
Every time you return to the pad
You are window-shopping outfits instead
Cosmetics, extra pads, flex vehicles
After scrubbing is online and the loadout is stable
It is still hour one
Territory expansion
When you can actually defend a block
You cannot drop 5 stars yet
Contacts after Bmore
Nigel Morris is the mechanic Bobby trusts with stolen cars — pay for performance work, not a wrap. Charlie at the Pink Flamingo hands you a shakedown job and grenades in the trunk; lose the tail before you walk into the club. Those jobs teach the loop. They are not a reason to open every shop in Rooklyn.
Codes are not a beginner cash tap
Promo CD keys redeem on the official website (OTHERS → CDKEY), not in a fake in-game box. The live list is empty until a string is verified — check codes and how to redeem. For crew LFG, use the official Discord.
If the hour already feels automatic, the next page is the tips checklist — same habits, shorter. If cash is the blocker, jump to the money guide.
Gangstar Mirage City beginner FAQ
How do I start Gangstar Mirage City as a new player?
Play the Aurora Bank tutorial heist to the arrest, then follow Bobby after the three-year timeskip: steal the first car, claim the apartment, unlock the phone, kit three weapons. This Gangstar Mirage City beginner guide is that order.
Is Gangstar Mirage City on PC or Roblox?
No. It is free-to-play on iOS and Android (iOS · Android), developed by Gameloft and published by Level Infinite. Soft launch August 20, 2026.
How many weapons can I carry?
Three slots. A practical first kit is a pistol backup, an AR or SMG, and a shotgun. Upgrade the gun you actually fire.
Why can I not spend Dirty Money?
Dirty Money must be scrubbed into Clean Money at Nixon Corp (phone → Business Prodigy → Nixon Corp in community reports). Details on the money guide.
How do I lose cops in Gangstar Mirage City?
Break line of sight or enter an apartment / interior and wait. Do not keep shooting at 5 stars. Full table: wanted level.
Where is the in-game phone?
It unlocks with the starter apartment after the prison timeskip. Use it for map pins, contacts, jobs, and later Nixon Corp.
Are there working codes right now?
Only official website CD keys — live list is empty until a string is verified. See codes.